![]() If you try to compile on Windows using MinGW or Cygwin you will spend a lot of time time alone for setting up the enviroment.Ĭross compiling under Linux is more easy but you need to have access to a machine with a toolchain for cross compiling. Some parts of the guides are a bit outdated with dead links and wrong arguments so nothing works as you would expect. I spend a lot of time trying to compile FFmpeg for Windows by following the offical CompilationGuide Using h264, mpeg4 or mp4 may require license fees if used in big scales. It may be the case that some parts of some librarys fall under specifiy patent rights. For more information check Legal noticeĪs already mentioned in FFmpeg License and Legal Considerations FFmpeg is a colletion of dozens of librarys and algorithms. ![]() However the source may contain files that are Licensed under GPLīut theese files are NOT included in the binarys. The binaries are under the GNU Lesser General Public License version 2.1 or later. enable-shared -disable-static -arch=x86_64 -target-os=mingw32 -cross-prefix=x86_64-w64-mingw32-pkg-config=pkg-config -enable-libopenh264 License The following configure arguments was used when building FFmpeg: You also need to link against the following libs:Īvcodec.lib avdevice.lib avfilter.lib avformat.lib avutil.lib swresample.lib swscale.lib Configure If you want to use ffmpeg as a library you need to do the step above and use source/ as include folder. If you want to use ffmpeg from the cli you can drop the release openh264.dll into the bin folder and rename it to: libopenh264.dll Source is original master branch and was not modified. The binaries are located under bin/ the used source files with. This project provides Prebuilt LGPL v2.1 FFmpeg 3.4 binaries cross compiled with MinGW for Windows 64bit with OpenH264 to support H264 encoding. ![]() LGPL-2.1 FFmpeg with OpenH264 for Windows 64bit
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